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Designing for Impact

I have worked at the intersection of UX, product design, and innovation, showcasing projects that include AI-driven platforms and immersive experiences. My extensive portfolio reflects my commitment to human-centered design, creativity, and forward-thinking solutions.

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The Challenge

How can we use immersive technology not only to replicate—but to expand—the museum, studio, and game experience into something that feels emotionally rich, inspiring, and fully interactive?

Discover

  • User interviews

  • Tech exploration

  • Competitive Analysis

Define

  • Synthesize Key Insights

  • Sense-making

  • Affinity Mapping

Develop

  • Wireframes

  • Apple library prototype

Deliver

Goal:

  • Explore module

  • Create module

  • Engage module (V2.0)

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Explore

Wander the archive of Mercer Labs' acclaimed exhibitions

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Create

Build 3d works with a variety of materials in beautiful settings

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Engage

Attend workshops and events in virtual reality

The Exprience

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Home

Select between Explore and Create or view Profile

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Explore

Select the exhibition as well as the room to experience immersively

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Customize

Decide whether or not to experience the exhibit with augmented CG, access to creative tools, as well as gamification.

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Create

In the Create module, ​select which studio and media to create with.

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Create - Customization

Choose color and material to work with or start with a basic 3D shape to maniputlate

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AVP x ML

A creative tool and interactive archive of Mercer Labs for the Apple Vision Pro

Role: Lead Design Strategist

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