





Designing for Impact
I have worked at the intersection of UX, product design, and innovation, showcasing projects that include AI-driven platforms and immersive experiences. My extensive portfolio reflects my commitment to human-centered design, creativity, and forward-thinking solutions.
The Challenge
How can we use immersive technology not only to replicate—but to expand—the museum, studio, and game experience into something that feels emotionally rich, inspiring, and fully interactive?
Discover
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User interviews
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Tech exploration
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Competitive Analysis
Define
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Synthesize Key Insights
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Sense-making
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Affinity Mapping
Develop
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Wireframes
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Apple library prototype
Deliver
Goal:
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Explore module
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Create module
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Engage module (V2.0)

Explore
Wander the archive of Mercer Labs' acclaimed exhibitions

Create
Build 3d works with a variety of materials in beautiful settings

Engage
Attend workshops and events in virtual reality
The Exprience

Home
Select between Explore and Create or view Profile

Explore
Select the exhibition as well as the room to experience immersively

Customize
Decide whether or not to experience the exhibit with augmented CG, access to creative tools, as well as gamification.

Create
In the Create module, select which studio and media to create with.

Create - Customization
Choose color and material to work with or start with a basic 3D shape to maniputlate

AVP x ML
A creative tool and interactive archive of Mercer Labs for the Apple Vision Pro
Role: Lead Design Strategist